Every golf trip eventually produces the conversation where someone proposes a game format and at least one other person in the group nods slowly while having no idea what they've just agreed to. This is that problem, solved. The formats below cover most of what you'll encounter on a serious golf trip — explained clearly enough that you can follow along, participate meaningfully, and maybe even propose the game next time.
The Nassau is the backbone of most golf trip betting, and once you understand it, the rest builds on top of it easily. A Nassau is three bets in one: the front nine, the back nine, and the full eighteen holes. Each of those three is a separate match, scored by match play (hole by hole, who wins the hole). So you might be losing the front nine badly, but a strong back nine can win you that bet and still win the overall depending on the math. The 'press' adds a layer that experienced players use to add drama: if you're losing a match by two or more holes, you can 'press' — which starts a new match within the match, running simultaneously. Presses are where Nassau money can escalate quickly; agree on whether presses are allowed and whether they're automatic or optional before the first tee.
Skins is the simplest format to explain and one of the most fun to play in a group. Each hole has a dollar value — a 'skin.' Win the hole outright (lower score than everyone else) and you win the skin. If two or more players tie the hole, the skin carries over to the next hole, which can make a late-hole with four accumulated skins a genuinely charged moment. Skins plays best in groups of three or four; in larger groups, skins carry over constantly because someone ties every hole. The format scales well in terms of stakes — you can play for meaningful money or for something nominal and still have the same competitive structure.
Wolf is the format that trips on four-person groups tend to love because it requires a decision on every tee and creates partnership drama throughout the round. On each hole, one player is the 'Wolf' (rotating in the order). The Wolf watches each partner tee off in sequence and decides whether to choose them as a partner immediately — or pass and wait for the next player. After all three other players hit, the Wolf either takes the last person or goes it alone ('Lone Wolf') against the other three. The Lone Wolf wins double if they win the hole. The Wolf wins half the pot with their partner if they partner up and win. The Wolf loses if they lose the hole. The skill is in the tee-shot read — taking a flashy drive from an inconsistent player, or passing on a safe drive to wait for a better bet.
Stableford is a points format rather than a stroke or match play format, and it's particularly good in groups where ability levels vary significantly. Each hole earns points based on performance relative to par: a bogey earns one point, a par earns two, a birdie earns three, an eagle earns four. Double bogey or worse earns zero. The net version applies handicaps, which makes the competition genuinely fair across ability levels. The advantage of Stableford: a bad hole costs you nothing and you just move on, rather than dragging a quadruple-bogey through a stroke play card. The format keeps everyone engaged longer and produces less card-padding misery late in a round.
Beyond the main format, most golf trips run side games on top: closest-to-the-pin on par threes, longest drive on a designated hole, birdies worth a set dollar amount, greenies (closest to the pin and making par). These small individual bets add action on holes where the main game has already been decided and keep the competitive focus alive across all eighteen. The key is to settle side games in real time — know what you owe and what's owed to you as you go, rather than reconstructing everything at the nineteenth hole. A shared notes app or a designated scorekeeper keeps the math honest.
A good golf trip has a format worth recording. Front Nine Press makes personalized golf trip posters — the course, the year, the crew — that belong on the wall next to the trophy from the round where the Nassau finished on the eighteenth hole. Design one at /make/.
Build yours — live preview
The systems, traditions, and ground rules that turn a one-time golf weekend into a crew institution that keeps coming back year after year.
The small rituals — trophies, betting games, the wall, the toast — that turn a recurring trip into a genuine institution and keep the same people coming back for decades.
How to plan a golf bachelor party that's actually fun — courses, logistics, budget, and a few traditions worth borrowing.
Personalized digital artwork. Print and frame it your way.